THE DUNGEON MASTER'S MARKETPLACE

Get Paidto Run D&D

You've mastered the craft. The campaigns, the voices, the dice rolls at exactly the right moment.

Now let RunDM turn your table into real income while we handle payments and reminders.

$12–15 PER SESSION
NO-SHOW REMINDERS
INSTANT PAYOUTS

LIVE CAMPAIGN IN THE DATABASE

Barovia After Dark

Curse of Strahd led by Mara Voss

A paid weekly Curse of Strahd table focused on atmospheric roleplay, tight session pacing, and reliable reminders.

Veteran storyteller running high-immersion gothic horror and intrigue campaigns for committed weekly groups.

STARTING CONFIG

Session price$13.00
Max players5
ᚱᚢᚾᛞᛗ

THE RITUAL

Three Steps to Your First Paid Session

I
📜

Choose Your Module & Set Your Price

Pick from beloved published adventures — Lost Mines, Curse of Strahd, and more. Set your session rate between $12–$15.

II
🎲

Players Sign Up & Pay

Share your campaign link. Players browse, sign up, and pay securely through our platform. No awkward payment requests.

III
📬

Automated Reminders Sent

24 hours before each session, RunDM automatically emails everyone at the table. No-shows drop dramatically.

THE BOUNTY

Simple, Transparent Pricing

You set the price. Players pay. You get paid. We take a small fee to keep the dungeon lit.

FOR DUNGEON MASTERS
$12–15/ session

You choose your rate within the range. Typical sessions run 3–4 hours. That's $3–5 per hour per player and players gladly pay for quality DMs.

  • Set your own session price
  • Keep the majority of every payment
  • Automated player reminders included
  • Instant payout after sessions
  • Full player management dashboard
PLATFORM FEE
10%per session

RunDM takes 10% of each session to keep the platform running, reminders firing, and new players discovering your campaigns.

EXAMPLE MATH

5 players × $13/session$65
Platform fee (10%)−$6.50
You earn$58.50

THE GRIMOIRE

Run Published Modules Your Players Love

Players come ready to adventure. These titles sell themselves and your mastery is the only upsell they need.

⚔️STARTER

Lost Mines of Phandelver

The classic intro adventure. Bandits, goblins, and a hidden mine await.

8–12 sessions$12–15/session
🧛HORROR

Curse of Strahd

Gothic horror in Barovia. The vampire Strahd von Zarovich awaits.

30–40 sessions$12–15/session
🐉URBAN

Waterdeep: Dragon Heist

Heist thriller in the City of Splendors. Half a million gold pieces on the line.

15–20 sessions$12–15/session
💀DEADLY

Tomb of Annihilation

A race through deadly jungles to end a soul-devouring death curse.

25–35 sessions$12–15/session
⛈️EPIC

Storm King's Thunder

Giants wage war across the Sword Coast. Heroes must restore order.

30–45 sessions$12–15/session
❄️SURVIVAL

Icewind Dale: Rime of the Frostmaiden

Terror in the frozen north. An unending winter grips Ten Towns.

25–40 sessions$12–15/session

+ Dozens more official D&D modules available. Own any sourcebook? You can run it.

🎲

“The average professional DM earns less per hour than a barista because they lack a marketplace. RunDM fixes that.”

— RUNDM MANIFESTO

Your Campaign Awaits.
So Does Your Income.

Join RunDM today. Pick your module, set your price, and run your first paid session this week.

START RUNNING PAID SESSIONS →

No subscription. No upfront cost. Pay only when you run sessions.